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Running a meet

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A meet runs as a sequence of stages. The pages that follow are ordered to match that sequence — read them top to bottom and you can run a meet start to finish.

  1. Create a meet — from a template, tied to a pool.
  2. Rosters & participants — who’s competing.
  3. Entries & seeding — who swims what, in which heat and lane.
  4. The run screen — the live control surface on deck.
  5. Clerk of the course — check swimmers in (championship-style meets).
  6. Results & DQs — enter times and disqualifications.
  7. Finals & swim-offs — advance from prelims.
  8. Scoring — points and standings.

Then print and export the programs, lane sheets, and award labels you need along the way.

The first three stages (create, rosters, entries/seeding) happen before meet day. The run screen, check-in, results, finals, and scoring happen on deck, live. Deck-day work is designed to keep working even on flaky venue wifi.